![]() An alternative rulebook option is the BattleMech Manual. The core rulebook is Total Warfare which covers the rules for ’Mechs, infantry, combat vehicles, aerospace fighers, and more. Standalone rulebooks are available for sale as either physical books or pdfs. If you can’t, then you can still get what you need to start playing other ways. ![]() If you can find either one of those boxes, then they are the starting points that I’d recommend. Like the Beginner Box, it is currently hard to find due to the current global shipping problems. It also includes 8 miniatures which is enough to get you and an opponent playing 4-vs-4 games. Its rulebook is the standard BattleTech rules rather than a simplified version. It is designed as a standalone product and includes everything that you need to play even if you don’t already have the Beginner Box. It is also currently hard to find due to the pandemic and resulting shipping crisis, but hopefully the supply issues will be better by the end of this year.Ī Game of Armored Combat is the next step up from the Beginner Box. It is designed to teach you the basics of how to play, but has the downside that the rules are simplified. It comes with a simplified set of rules (the Quick-Start Rules linked above), map sheets, dice, simplified record sheets, two miniatures, and cardboard standees for additional ’Mechs. The Beginner Box is designed as a first purchase. The minimal set of items to play BattleTech is really just a rulebook, a couple of six-sided dice, a hex map sheet, record sheets, and some tokens to mark unit positions on the map.
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